GSCComboWindowNotifyState #
Use this notify state to open a combo window during witch the player can queue up the next combo by activating the ability again.
Don't forget to set the bEndCombo
property to true on this notifier if the montage is the last one of your combo chain.
Properties #
bEndCombo #
Type bool
End Combo:
Whether this montage is ending a combo (last montage in the combo chain)
Generated on Tue, 16 Jul 2024 16:16:37 GMT