GSCGameplayAbility_MeleeBase #
GSCGameplay Ability Melee Base
Properties #
Montages #
Type Array of UAnimMontage
Montages:
List of animation montages you want to cycle through when activating this ability
Rate #
Type float
Rate:
Change to play the montage faster or slower
WaitForEventTag #
Type FGameplayTagContainer
Wait for Event Tag:
Any gameplay events matching this tag will activate the OnEventReceived callback and apply the gameplay effect containers for this ability
Functions #
GetNextComboMontage #
Returns UAnimMontage*
Generated on Tue, 16 Jul 2024 16:16:37 GMT