GSCGameplayAbility_MeleeBase #

GSCGameplay Ability Melee Base

Properties #

Montages #

Type Array of UAnimMontage

Montages:
List of animation montages you want to cycle through when activating this ability

Rate #

Type float

Rate:
Change to play the montage faster or slower

WaitForEventTag #

Type FGameplayTagContainer

Wait for Event Tag:
Any gameplay events matching this tag will activate the OnEventReceived callback and apply the gameplay effect containers for this ability

Functions #

GetNextComboMontage #

Get Next Combo Montage

Returns UAnimMontage*


Generated on Tue, 16 Jul 2024 16:16:37 GMT